FOREST DAYDREAM

DURATION
Jan - Feb 2020
TEAM
Phoenix Perry
Fede Fasce
Robin Baumgarten
Adelle Lin
UAL: CCI MSc Creative Computing
Anna Tsuda
MY ROLES
Logistics
Product Design
3D Building

Forest Daydream is game designer, Phoenix Perry's, installation piece exploring our changing interactions with the natural environment in the digital age. Commissioned to showcase this artwork at the Wellcome Collection: Permission to Play event, I had the opportunity to collaborate with Phoenix, alongside UAL: CCI MSc Creative Computing students, as the logistics lead and product designer.

I was primarily in charge of coordinating the production schedule, hiring a videographer, recruiting invigilators, organising the buying of materials, and liaising communication between Phoenix, the subcommittees, and the team at Wellcome. I also practised my product design skills designing and preparing 3D printing and laser cutting files for the cloud and dome sculptures.