Jan - Feb 2020
Forest Daydream is game designer, Phoenix Perry's, installation piece exploring our changing interactions with the natural environment in the digital age. Commissioned to showcase this artwork at the Wellcome Collection: Permission to Play event, I had the opportunity to collaborate with Phoenix, alongside UAL: CCI MSc Creative Computing students, as the logistics lead and product designer.
I was primarily in charge of coordinating the production schedule, hiring a videographer, recruiting invigilators, organising the buying of materials, and liaising communication between Phoenix, the subcommittees, and the team at Wellcome. I also practised my product design skills designing and preparing 3D printing and laser cutting files for the cloud and dome sculptures.
While setting up ↓
Production schedule for the installation week ↓