DURATION
Apr 2018 - Jun 2019
MY ROLES
Concept Development
UX Design
Game & Web Development (HTML/CSS/Javascript)
Product Design
Research & Writing
Check Out is an arcade game, arcade manual, and a publication that raises awareness, as well as teaches all internet users about the dangers of ‘Dark Patternsʼ, which are malicious forms of user experience and interface design (UX/UI design). Dark Patterns, a term coined by UX specialist Harry Brignull, exploits the power of design, knowledge of human psychology, and the audienceʼs unawareness as a manipulative marketing tactic to generate greater profit.
Play the game and read the publication to learn more about Dark Patterns!
As I had previous experience with 3D design, I led the team with the cardboard prototyping, product design, and preparing the file for laser cutting ↓
I also wrote the instructions and materials list for our manual on how to build arcade boxes ↓
We also printed a publication outlining the research we conducted around Dark Patterns to further raise awareness of this issue. For this deliverable, I was incharge of the researching and writing ↓